1๏ธโƒฃCombat Stats

๐Ÿ›‘ Information on this page may differ from the current in-game data.

โš”๏ธ Combat Stats

Combat Stats are the attributes that determine a Heroโ€™s power in actual combat. All values that directly affect battle resultsโ€”such as Attack Power, Critical hits, HP, and MPโ€”are considered Combat Stats.

The higher your Combat Stats:

  • The more damage you deal

  • The longer you can survive

  • The greater advantage you gain in battle


โ—พ Characteristics of Combat Stats

Combat Stats mainly increase through equipment and effects.

  • Increased by equipping weapons, armor, and accessories

  • Temporarily increased by certain effects and buffs

  • Values change immediately when equipment is changed

๐Ÿ‘‰ In other words, Combat Stats clearly show your heroโ€™s current equipment power.


โ—พ Combat Stats List

Below are the main Combat Stats that directly affect battle.

STAT
Description
Base Value
Stat Acquisition Equipment

Phys. DMG

Normal/melee/combo attack damage

120

Weapon

HP (HealthPoint)

Health Points (HP)

600

Orb

MP (ManaPoint)

Mana Points (MP)

600

Necklace

Phys. Crit DMG

Damage added when critical strikes occur with normal/melee/combo attacks.

120

Bracelet

Phys. Crit %

Critical Chance (%) during normal/melee/combo attacks.

0.01%

Earrings

Mag. DMG

Damage added to the enemy when using the skill. It is added to the skill's Skill Attack Point.

120

Weapon

Mag. Crit DMG

Additional damage occurs when a skill critical chance happens.

120

Bracelet

Mag. Crit %

Critical Hit Chance (%) when using skills.

0.01%

Earrings

Evasion (EVA)

Chance to dodge attacks (%)

Not provided

Orb

Accuracy (ACC)

Probability (%) of reducing Agility (-)

Not provided

Can only be obtained as a "random option" on all equipment

CDR (Reduces skill reload time)

When this increases, the skill's cooldown time decreases.

0.01%

Necklace


โ—พ Combat Stats Gained Through Buffs

Some Combat Stats can be increased temporarily through buff effects. These buffs can significantly boost your combat power during battle.

Stat
Description
Base Value for Hero
How to Obtain

Damage Increase

Increases final damage dealt (%)

Not Available

Skill Buff

Shield

Reduces damage taken (%)

Not Available

Skill Buff

Movement Speed

Increases the characterโ€™s movement speed

Not Available

Skill Buff

โš ๏ธ Buff Stats return to their original values once the effect ends.


โ—พ Learn More

If you want to understand how Combat Stats are calculated or how elemental bonus damage works, check the guides below.


โœจ

Once you understand Combat Stats, equipment choices and battle strategies become much clearer. Before heading into battle, always check your stats first.

๐Ÿ”ธCombat Stat Names by Language

ENG (Short)
KR
๐Ÿ‡ฉ๐Ÿ‡ช German
๐Ÿ‡ฏ๐Ÿ‡ต Japanese
๐Ÿ‡จ๐Ÿ‡ณ Chinese (็ฎ€ไฝ“)
๐Ÿ‡ช๐Ÿ‡ธ Spanish

Phys. DMG

๋ฌผ๋ฆฌ ๋ฐ๋ฏธ์ง€

Phys. SCH

็‰ฉ็†DMG

็‰ฉ็†ไผคๅฎณ

Daรฑo Fรญs.

Phys. Crit DMG

๋ฌผ๋ฆฌ ์น˜๋ช…ํƒ€ ๋ฐ๋ฏธ์ง€

Phys. Krit. SCH

็‰ฉ็†ใ‚ฏใƒชDMG

็‰ฉ็†ๆšดๅ‡ปไผคๅฎณ

Crit Fรญs.

Phys. Crit %

๋ฌผ๋ฆฌ ์น˜๋ช…ํƒ€ ํ™•๋ฅ 

Phys. Krit %

็‰ฉ็†ใ‚ฏใƒช็އ

็‰ฉ็†ๆšดๅ‡ป็އ

Crit % Fรญs.

Mag. DMG

๋งˆ๋ฒ• ๋ฐ๋ฏธ์ง€

Mag. SCH

้ญ”ๆณ•DMG

้ญ”ๆณ•ไผคๅฎณ

Daรฑo Mรกg.

Mag. Crit DMG

๋งˆ๋ฒ• ์น˜๋ช…ํƒ€ ๋ฐ๋ฏธ์ง€

Mag. Krit. SCH

้ญ”ๆณ•ใ‚ฏใƒชDMG

้ญ”ๆณ•ๆšดๅ‡ปไผคๅฎณ

Crit Mรกg.

Mag. Crit %

๋งˆ๋ฒ• ์น˜๋ช…ํƒ€ ํ™•๋ฅ 

Mag. Krit %

้ญ”ๆณ•ใ‚ฏใƒช็އ

้ญ”ๆณ•ๆšดๅ‡ป็އ

Crit % Mรกg.

CDR (Reduces skill reload time)

CDR (์žฌ์žฅ์ „ ์‹œ๊ฐ„ ๊ฐ์†Œ)

CDR (Nachladezeitverringerung)

CDR๏ผˆใƒชใƒญใƒผใƒ‰ๆ™‚้–“็Ÿญ็ธฎ๏ผ‰

CDR๏ผˆ่ฃ…ๅกซๆ—ถ้—ด็ผฉๅ‡๏ผ‰

CDR (Reducciรณn del Tiempo de Recarga)

EVA

ํšŒํ”ผ์œจ (EVA)

EVA

ๅ›ž้ฟ็އ

้—ช้ฟ

EVA

ACC

๋ช…์ค‘๋ฅ  (ACC)

ACC

ๅ‘ฝไธญ

ๅ‘ฝไธญ

ACC

Move SPD

์ด๋™์†๋„ (Move SPD)

Beweg.

็งปๅ‹•SPD

็งป้€Ÿ

Vel. Mov.

โ€ป This guide was written based on the game status as of December 30, 2025, and its contents may change with future updates.

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