1๏ธโƒฃCombat Stats

๐Ÿ›‘ This information may be updated later than the game server data.

๐Ÿ’กCombat stats are attributes that exert power in actual combat.

They include all stats that directly affect combat, such as Attack Power, Critical Chance, HP, and MP.

STAT
Description
Base Value
Stat Acquisition Equipment

AP (AttackPoint)

Normal/melee/combo attack damage

120

Weapon

HP (HealthPoint)

Health point

600

Armor

MP (ManaPoint)

Mana point

600

Necklace

CB (Critical Bonus)

Damage added when critical strikes occur with normal/melee/combo attacks.

120

Bracer

CP (Critical Chance)

Critical Chance (%) during normal/melee/combo attacks.

0.01%

Earrings

SAP (Skill Attack Point)

Damage added to the enemy when using the skill. It is added to the skill's Skill Attack Point.

120

Weapon

SCB (Skill Critical Bonus)

Additional damage occurs when a skill critical chance happens.

120

Bracer

SCP (Skill Critical Chance)

Critical Hit Chance (%) when using skills.

0.01%

Earrings

AGI (Agility)

Chance to dodge attacks (%)

Not provided

Armor

ACC (Accuracy)

Probability (%) of reducing Agility (-)

Not provided

Can only be obtained as a "random option" on all equipment

CR (Cooldown Reduction)

When this increases, the skill's cooldown time decreases.

0.01%

Necklace

โœ… Buff Stats Obtainable Through Buffs

Stat
Description
Base Value for Hero
Stat Acquisition

Damage Increase

Increase in final damage (%)

Not Provided

Skill Buff

Shield

Reduction in received damage (%)

Not Provided

Skill Buff

Movement Speed

As this value increases, character movement speed increases.

Not Provided

Skill Buff

Last updated