1️⃣Primary Stats

🛑 This information may be updated later than the game server data.

💡Primary stats are the most important and powerful stats in EXTOCIUM.

Primary stats consist of 6 elements. See below for a detailed description of each ability.

There are two ways to obtain primary stats:

1️⃣ The first way is through hunting; each time a hero levels up, they receive 1 SP, which can be invested in one of the 6 primary stats.

2️⃣ The second way is through fixed and random options in weapons and orbs.

✅Distribute SP

👉If you enter the information widget of the hero you own, you will see the hero's primary stat information displayed at the bottom left. When you level up, the newly acquired SP information is displayed as in the image above.

The green arrow indicates that SP can be invested in the 6 elements.

👉Pressing the green arrow next to each stat will invest +1 SP. Pressing the red arrow will decrease it by -1.

Touch the 'Apply' button to complete the distribution of SP.

✅Reset SP

👉Touch the 'Details' button at the top left of the hero information widget to see the hero's base stats (the initial stats granted).

👉If you touch the 'Initialization' button on that screen, a widget for resetting the primary stats will appear.

👉You can reset stats by purchasing the 'Scroll of Oblivion' item sold in the XTO store.

How you invest your stats will diversify your battle strategies. Use the Scroll of Oblivion to explore various combat strategies.

✅Stat Info

STATNameEffect

STR

Strength

⏫Increases Attack Point, SPEED ( 0.22% per 1 STR ) 🔼HP, Critical Bonus, Critical Chance ⏫어택 포인트 증가, 스피드 (1 STR 마다 0.22%) 🔼HP, 치명타 보너스, 치명타 확률 ⏫アタックポイント増、スピード(1STR毎に0.22%) 🔼HP、クリティカルボーナス、クリティカル確率

DEX

Dexterity

⏫Increase Critical Bonus, Critical Chance, Skill Critical Bonus, Skill Critical Chance, SPEED ( 0.27% per 1 DEX ) 🔼HP, AP, SAP ⏫치명타 보너스,치명타 확률, 스킬 치명타 보너스, 스킬 치명타 확률, 스피드 증가 (1 DEX마다 0.27%) 🔼HP, 어택 포인트,스킬 어택 포인트 ⏫致命打ボーナス、致命打確率、スキル致命打ボーナス、スキル致命打確率、スピード増加(1DEXごとに0.27%) 🔼HP、アタックポイント、スキルアタックポイント

INT

Intelligence

⏫Increases Skill Attack Point 🔼Skill Critical Bonus, Skill Critical Chance, MP ⏫스킬 어택 포인트 증가 🔼스킬 치명타 보너스, 스킬 치명타 확률, MP ⏫スキルアタックポイント増加 🔼スキル致命打ボーナス、スキル致命打確率、MP

CON

Constitution

⏫Increase HP, 0.032% HP recovers per 1 CON ⏫HP증가, 1CON마다 초당 0.032% 자연회복 ⏫HP増加、1CONごとに1秒当たり0.032%自然回復

WIS

Wisdom

⏫Increase MP, 1 WIS recovers 0.036% MP per second 🔼Skill Attack Point, Skill Critical Bonus, Skill Critical Chance, HP, SPEED ( 0.15% per WIS ) ⏫MP증가, 1WIS마다 초당0.036% 자연회복 🔼1 WIS마다 스킬 어택 포인트, 스킬 치명타 보너스, 스킬 치명타 확률, HP, 스피드 0.15% 증가 ⏫MP増加、1WISごとに1秒当たり0.036%自然回復 🔼1 WISごとにスキルアタックポイント、スキル致命打ボーナス、スキル致命打確率、HP、スピード0.15%増加

CHA

Charisma

⏫Increase Skill cooldown reduction (Each CHA reduces potion cooldown by 1.3%) 🔼Critical Bonus, Critical Chance, Skill Critical Bonus, Skill Critical Chance, Skill Attack Point, HP, MP, SPEED ( 0.22% per CHA ) ⏫스킬 쿨타임 감소 (1 CHA마다 포션쿨타임 1.3%감소) 🔼1CHA마다 치명타 보너스, 치명타 확률, 스킬 치명타 보너스, 스킬 치명타 확률, 스킬 어택 포인트, HP, MP, 스피드 0.22%증가 ⏫スキルクールタイム減少((1CHA毎にポーションクールタイム1.3%減) 🔼1CHAごとにクリティカルボーナス、クリティカルクリティカルボーナス、スキルクリティカル確率、スキルアタックポイント、HP、MP、スピード0.22%増

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