2๏ธโƒฃSecondary Stats

๐Ÿ›‘ This information may be updated later than the game server data.

๐Ÿ’ก Secondary stats are calculated based on primary stats.

This includes all stats that directly influence combat, such as Attack Power, Critical Hit Chance, HP, MP, etc. Like primary stats, secondary stats can also be viewed on the profile screen.

STATDescription

AP AttackPoint

Normal attack damage ์ผ๋ฐ˜ ๊ณต๊ฒฉ ๋ฐ๋ฏธ์ง€ ้€šๅธธๆ”ปๆ’ƒใฎใƒ€ใƒกใƒผใ‚ธ

HP HealthPoint

Health point

MP ManaPoint

Mana point

CB Critical Bonus

Damage added when critical strikes occur with normal attacks. ์ผ๋ฐ˜ ๊ณต๊ฒฉ์œผ๋กœ ์น˜๋ช…ํƒ€ ๋ฐœ์ƒ ์‹œ ๋ฐ๋ฏธ์ง€ ์ถ”๊ฐ€ ้€šๅธธๆ”ปๆ’ƒใง่‡ดๅ‘ฝๆ‰“ใŒ็™บ็”Ÿใ—ใŸๅ ดๅˆใ€ใƒ€ใƒกใƒผใ‚ธใ‚’่ฟฝๅŠ 

CP Critical Chance (probability)

Critical Chance (%) during regular attacks. ์ผ๋ฐ˜ ๊ณต๊ฒฉ ์‹œ ์น˜๋ช…ํƒ€ ํ™•๋ฅ (%) ไธ€่ˆฌๆ”ปๆ’ƒๆ™‚ใฎ่‡ดๅ‘ฝๆ‰“็ขบ็Ž‡(%)

SAP Skill Attack Point

Damage added to the enemy when using the skill. It is added to the skill's Skill Attack Point. ์Šคํ‚ฌ ์‚ฌ์šฉ ์‹œ ์ ์—๊ฒŒ ๊ฐ€ํ•˜๋Š” ๋ฐ๋ฏธ์ง€. ์Šคํ‚ฌ์˜ ์Šคํ‚ฌ ๊ณต๊ฒฉ ํฌ์ธํŠธ์— ์ถ”๊ฐ€๋ฉ๋‹ˆ๋‹ค. ใ‚นใ‚ญใƒซไฝฟ็”จๆ™‚ใซๆ•ตใซๅŠ ใˆใ‚‹ใƒ€ใƒกใƒผใ‚ธใ€‚ ใ‚นใ‚ญใƒซใฎใ‚นใ‚ญใƒซๆ”ปๆ’ƒใƒใ‚คใƒณใƒˆใซ่ฟฝๅŠ ใ•ใ‚Œใพใ™ใ€‚

SCB Skill Critical Bonus

Additional damage occurs when a skill critical chance happens. ์Šคํ‚ฌ ์น˜๋ช…ํƒ€ ๋ฐœ์ƒ ์‹œ ๋ฐ๋ฏธ์ง€ ์ถ”๊ฐ€ ใ‚นใ‚ญใƒซ่‡ดๅ‘ฝๆ‰“็™บ็”Ÿๆ™‚ใ€ใƒ€ใƒกใƒผใ‚ธ่ฟฝๅŠ 

SCP Skill Critical Chance

Critical Hit Chance (%) when using skills. ์Šคํ‚ฌ ์‚ฌ์šฉ ์‹œ ์น˜๋ช…ํƒ€ ํ™•๋ฅ (%) ใ‚นใ‚ญใƒซใ‚’ไฝฟ็”จใ™ใ‚‹ๅ ดๅˆใ€่‡ดๅ‘ฝๆ‰“็ขบ็Ž‡(%)

AGI Agility

Chance to dodge attacks (%) ๊ณต๊ฒฉ์„ ํšŒํ”ผํ•  ํ™•๋ฅ (%) ๆ”ปๆ’ƒใ‚’ๅ›ž้ฟใ™ใ‚‹็ขบ็Ž‡(%)

CR Cooldown Reduction

When this increases, the skill's cooldown time decreases. ์ด ๊ฐ’์ด ์ฆ๊ฐ€ํ•˜๋ฉด ์Šคํ‚ฌ์˜ ์ฟจํƒ€์ž„์ด ๊ฐ์†Œํ•ฉ๋‹ˆ๋‹ค. ใ“ใฎๅ€คใŒๅข—ๅŠ ใ™ใ‚‹ใจใ€ใ‚นใ‚ญใƒซใฎใ‚ฏใƒผใƒซใ‚ฟใ‚คใƒ ใŒๆธ›ๅฐ‘ใ—ใพใ™ใ€‚

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