โ˜ ๏ธAbundance and Famine

๐Ÿ›‘ This information may be updated later than the game server data.

๐Ÿ’กEXTOCIUM features a halving system called 'Abundance and Famine' to prevent steep inflation of goods.

The Abundance and Famine system operates in 8-hour cycles, adjusting the game's state based on the total amount of XTO swapped in the server during the previous 8 hours.

โœ…Abundance and Famine Rules

1๏ธโƒฃ If more than 3,300 XTO are swapped within the last 8 hours, a 'Famine' state occurs in the EXTOCIUM game.

  • In a Famine state, the drop rates of items and gold decrease by 15%.

  • If Famine persists into the next cycle, the drop rate decreases by an additional 15% (a total decrease of 30%).

  • This process can progress up to 5 stages (a total decrease of 75%).

  • If Famine continues beyond 5 stages, it repeats from stage 1 in each subsequent cycle.

  • When transitioning from a Famine state to another state, the drop rate immediately adjusts to the correction value of the new state, regardless of previous accumulations.

2๏ธโƒฃ If between 666 and 3,300 XTO are swapped in the last 8 hours, no effects are applied (0% drop rate correction).

3๏ธโƒฃ If fewer than 666 XTO are swapped in the last 8 hours, a 'Feast' state occurs in the EXTOCIUM game.

  • In a Feast state, the drop rates of items and gold increase by 5%.

  • If Feast continues into the next cycle, the drop rate increases by an additional 5% (a total increase of 10%).

  • This process can progress up to 5 stages (a total increase of 25%).

  • If Feast continues beyond 5 stages, it repeats from stage 1 in each subsequent cycle.

  • When transitioning from a Feast state to another state, the drop rate immediately adjusts to the correction value of the new state, regardless of previous accumulations.

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